RetroGit #

tl;dr: RetroGit is a simple tool that sends you a daily (or weekly) digest of your GitHub commits from years past. Use it as a nostalgia trip or to remind you of TODOs that you never quite got around to cleaning up. Think of it as Timehop for your codebase.

It's now been a bit more than two years since I've joined Quip. I recall a sense of liberation the first few months as we were working in a very small, very new codebase. Compared with the much older and larger projects at Google, experimentation was expected, technical debt was non-existent, and in any case it seemed quite likely that almost everything would be rewritten before any real users saw it¹. It was also possible to skim every commit and generally have a sense that you could keep the whole project in your head.

As time passed, more and more code was written, prototypes were replaced with “productionized” systems and whole new areas that I was less familiar with (e.g. Android) were added. After about a year, I started to have the experience, familiar to any developer working on a large codebase for a while, of running blame on a file and being surprised by seeing my own name next to foreign-looking lines of code.

Generally, it seemed like the codebase was still manageable when working in a single area. Problems with keeping it all in my head appeared when doing context switches: working on tables for a month, switching to annotations for a couple of months, and then trying to get back into tables. By that point tables had been “swapped out” and it all felt a bit alien. Extrapolating from that, it seemed like coming back to a module a year later would effectively mean starting from scratch.

I wondered if I could build a tool to help me keep more of the codebase “paged in”. I've been a fan of Timehop for a while, back to the days when they were known as 4SquareAnd7YearsAgo. Besides the nostalgia factor, it did seem like periodic reminders of places I've gone to helped to keep those memories fresher. Since Quip uses GitHub for our codebase (and I had also migrated all my projects there a couple of years ago), it seemed like it would be possible to build a Timehop-like service for my past commits via their API.

I had also wanted to try building something with Go², and this seemed like a good fit. Between go-github and goauth2, the “boring” bits would be taken care of. App Engine's Go runtime also made it easy to deploy my code, and it didn't seem like this would be a very resource-intensive app (famous last words).

I started experimenting over Fourth of July weekend, and by working on it for a few hours a week I had it emailing me my daily digests by the end of the month. At this point I ran into what Akshay described as the “eh, it works well enough” trough, where it was harder to find the motivation to clean up the site so that others could use it too. But eventually it did reach a “1.0” state, including a name change, ending up with RetroGit.

The code ended up being quite straightforward, though I'm sure I have quite a ways to go before writing idiomatic Go. The site employs a design similar to Tweet Digest, where it doesn't store any data beyond an OAuth token, and instead just makes the necessary API calls on the fly to get the commits from years past. The GitHub API behaved as advertised — the only tricky bit was how to handle the my aforementioned migrated repositories. Their creation dates were 2011-2012, but they had commits going back much further. I didn't want to “probe” the interval going back indefinitely, just in case there were commits from that year — in theory someone could import some very old repositories into GitHub³. I ended up using the statistics endpoint to determine when the first commit for a user was in a repository, and persisting that as a “vintage” timestamp.

I'm not entirely happy with the visual design — I like the general “retro” theme, but I think executing it well is a bit beyond my Photoshop abilities. The punch card graphic is based on this “Fortran statement” card from this collection. WhatTheFont! identified the header font as ITC Blair Medium. Hopefully the styling within the emails is restrained enough that it won't affect readability. Relatedly, this was my first project where I had to generate HTML email, and I escaped with most of my sanity intact, though some things were still annoying. I found the CSS compatibility tables from MailChimp and Campaign Monitor, though I'm happy that I don't have care too much about more “mass market” clients (sorry Outlook users).

As to whether or not RetroGit is achieving its intended goal of helping me keep more of the Quip codebase in my head, it's hard to say for sure. One definite effect is that I pay more attention to commit messages, since I know I'll be seeing them a year from now. They're not quite link bait, but I do think that going beyond things like “Fixes #787” to also include a one-line summary in the message is helpful. In theory the issue has more details as to what was broken, but they can end up being re-opened, fixes re-attempted, etc. so it's nice to capture the context of a commit better. I've also been reminded of some old TODOs and done some commenting cleanups when it became apparent a year later that things could have been explained better.

If you'd like to try it yourself, all the site needs is for you to sign in with your GitHub account. There is an FAQ for the security conscious, and for the paranoid running your own instance on App Engine should be quite easy — the README covers the minimal setup necessary.

  1. It took me a while to stop having hangups about not choosing the most optimal/scalable solution for all problems. I didn't skew towards “over-engineered” solutions at Google, but somehow enough of the “will it scale” sentiment did seep in.
  2. My last attempt was pre-Go 1.0, and was too small to really “stick”.
  3. Now that Go itself has migrated to GitHub, the Gophers could use this to get reminders of where they started.

HTML Munging My Way To a React.js Conf Ticket #

Like many others, I was excited to see that Facebook is putting on a conference for the React community. Tickets were being released in three waves, and so for the last three Fridays I have been trying to get one. The first Friday I did not even manage to see an order form. The next week I got as far as choosing a quantity, before being told that tickets were sold out when pushing the “Submit” button.

Today was going to be my last chance, so I enlisted some coworkers to the cause — if any of them managed to get an order form the plan was that I would come by their desk and fill it out with my details. At 12 o'clock I struck out, but Bret and Casey both managed to run the gauntlet and make it to the order screen. However, once I tried to submit I was greeted with:

React.js Conf Order Failure

Based on Twitter, I was not the only one. Looking at the Dev Tools console showed that a bunch of URLs were failing to load from CloudFront, with pathnames like custom-tickets.js and custom-tickets.css. I assumed that some supporting resources were missing, hence the form was not entirely populated¹. After checking that those URL didn't load while tethered to my phone (in case our office network was banned for DDoS-like behavior), I decided to spelunk through the code and see if I could inject the missing form fields by hand. I found some promising-looking JavaScript of the form:

submitPaymentForm({
    number: $('.card-number').val(),
    cvc: $('.card-cvc').val(),
    exp_month: $('.card-expiry-month').val(),
    exp_year: $('.card-expiry-year').val(),
    name: $('.cardholder-name').val(),
    address_zip: $('.card-zipcode').val()
});

I therefore injected some DOM nodes with the appropriate class names and values and tried resubmitting. Unfortunately, I got the same error message. When I looked at the submitPaymentForm implementation, I could see that the input parameter was not actually used:

function submitPaymentForm(fields) {
    var $form = $("#billing-info-form");
    warnLeave = false;
    $form.get(0).submit();
}

I looked at the form fields that had loaded, and they had complex names like order[TicketOrder][email]. It seemed like it would be difficult to guess the names of the missing ones (I checked the network request and they were not being submitted at all). I then had the idea of finding another Splash event order form, and seeing if I could get the valid form fields from there. I eventually ended up on the ticket page for a music video release party that had a working credit card form. Excited, I copied the form fields into the React order page that I still had up, filled them out, and pressed “Submit”. There was a small bump where it thought that the expiration date field was required and not provided, but I bypassed that client-side check and got a promising-looking spinner that indicated that the order was being processed.

I was all set to be done, when the confirmation page finally loaded, and instead of being for the React conference, it was for the video release party. Evidently starting the order in a second tab had clobbered the some kind of cookie or other client-side state from the React tab. I had thus burned the order page on Bret's computer. However, Case had been dutifully keeping the session on his computer alive, so I switched to that one. There I went through the same process, but opened the “donor” order page in a Chrome incognito window. With bated breath I pressed the order button, and was relieved to see a confirmation page for React, and this email to arrive shortly after:

React.js Conf Order Success?

Possibly not quite as epic was my last attempt at working around broken service providers, but it still made for an exciting excuse to be late for lunch. And if anyone wants to go a music video release party tonight in Brooklyn, I have a ticket².

  1. I now see that other Splash order forms have the same network error, so it may have been a red herring.
  2. Amusingly enough, I appeared to have bought the last pre-sale ticket there — they are sold out too.

Two Hard Things #

Inspired by Phil Karlton's (possibly apocryphal) Two Hard Things, here's what I struggle with on a regular basis:

  1. Getting information X from system A to system B without violating the N layers of abstraction in between.
  2. Naming X such that the name is concise, unique (i.e. greppable) and has the right connotations to someone new to the codebase (or myself, a year later).

Gmail's HTML Tag Whitelist #

I couldn't find a comprehensive list of the HTML tags that Gmail's sanitizer allows through, so I wrote one up.

The Modern WebKit API is Open Source #

When doing web development (or really any development on a complex enough platform), sometimes the best course of action for understanding puzzling behavior is to read the source. It's therefore been fortunate that Chrome/Blink, WebKit (though not Safari) and Firefox/Gecko are all open source (and often the source is easily searchable too).

One of exceptions has been mobile WebKit when accessed via a UIWebView on iOS. Though it's based on the same components (WebCore, JavaScriptCore, WebKit API layer) as its desktop counterpart, there is enough mobile-specific behavior (e.g. interaction with auto-complete and the on-screen keyboard) that source access would come in handy. Apple would periodically do code dumps on opensource.apple.com, but those only included the WebCore and JavaScriptCore components¹ and in any case there hasn't been one since iOS 6.1.

At WWDC, as part of iOS 8, Apple announced a modern WebKit API that would be unified between the Mac and iOS. Much of the (positive) reaction has been about the new API giving third-party apps access to faster, JITed, JavaScript execution. However, just as important to me is the fact that implementation of the new API is open source.

Besides browsing around the source tree, it's also possible to track its development more closely, via an RSS feed of commits. However, there are no guarantees that just because something is available in the trunk repository that it will also be available on the (presumed) branch that iOS 8 is being worked on. For example, [WKWebView evaluateJavaScript:completionHandler:] was added on June 10, but it didn't show up in iOS 8 until beta 3, released on July 7 (beta 2 was released on June 17). More recent changes, such as the ability to control selection granularity (added on June 26) have yet to show up. There don't seem to be any (header) changes² that live purely in the iOS 8 SDK, so I'm inclined to believe that (at least at this stage) there's not much on-branch development, which is encouraging.

Many thanks to Anders, Benjamin, Mitz and all the other Apple engineers for doing all in the open.

Update on July 21, 2014: The selection granularity API has shown up in beta 4, which was released today.

  1. IANAL, but my understanding is that WebCore and JavaScriptCore are LGPL-licensed (due to its KHTML heritage) and so modifications in shipping software have to distributed as source, while WebKit is BSD-licensed, and therefore doesn't have that requirement.
  2. Modulo some munging done as part of the release process.

Using ASan with iOS Applications #

I've written up a quick guide for getting ASan (Address Sanitizer) working with iOS apps. This is the kind of thing I would have put directly into this blog in the past, but:

  1. Blogger's editor is not pleasant to use — I usually end up editing the HTML directly, especially for posts with code blocks. Not that Quip doesn't have bugs, but at least they're our bugs.
  2. Quip has public sharing now, so in theory that doc should be just as accessible (and indexable) as a regular post.

However, I still like the idea of this blog being a centralized repository of everything that I've written, hence this "stub" post.

Adding Keyboard Shortcuts For Inspecting iOS Apps and Web Pages in Safari #

Back in iOS 6 Apple added the ability to remotely inspect pages in mobile Safari and UIWebViews. While I'm very grateful for that capability, the fact that it's buried in a submenu in Safari's “Develop” menu means that I have to navigate a maze with a mouse every time I relaunch the app. I decided to investigate adding a way of triggering the inspector via a keyboard shortcut.

iPhone Simulator menu
The target

My first thought was that I could add a keyboard shortcut via OS X's built-in support. After all, “mobile.html” is just another menu item. Something like:

iPhone Simulator menu
If only it were so easy

Unfortunately, while that worked if I opened the “Develop” menu at least once, it didn't on a cold start of Safari. I'm guessing that the contents of the menu are generated dynamically (and lazily), and thus there isn't a “mobile.html” item initially for the keyboard shortcut system to hook into.

Inspired by a similar BBEdit script, I then decided to experiment with AppleScript and the System Events UI automation framework. After cursing at AppleScript for a while (can't wait for JavaScript for Automation), I ended up with:

tell application "Safari" to activate
tell application "System Events" to ¬
    click menu item "mobile.html" of menu ¬
        "iPhone Simulator" of menu item "iPhone Simulator" of menu ¬
        "Develop" of menu bar item "Develop" of menu bar 1 of process "Safari"

That seemed to work reliably, now it was just a matter of binding it to a keyboard shortcut. There apps like FastScripts that provide this capability, but to make the script more portable, I wanted a way that didn't depend on third-party software. It turned out that Automator can be used to do this, albeit in a somewhat convoluted fashion:

  1. Launch Automator
  2. Create a new “Service” workflow
  3. Add a “Run AppleScript” action¹
  4. Change the setting at the top of the window to “Service receives no input in any application“
  5. Replace the (* Your script goes here *) placeholder with the script above (your workflow should end up looking like this)
  6. Save the service as “Inspect Simulator”

I wanted to attach a keyboard shortcut to this service when either Safari or the simulator were running, but not in other apps. I therefore then went to the “App Shortcuts” keyboard preferences pane (pictured above) and added shortcuts for that menu item in both apps (to add shortcuts for the simulator, you need to select the “Other…” option in the menu and select it from /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/Applications/iPhone Simulator.app).

One final gotcha is that the first time the script is run in either app, you will get a “The action 'Run AppleScript' encountered an error.” dialog. Immediately behind that dialog is another, saying “'Safari.app' would like to control this computer using accessibility features.” You'll need to open the Security & Privacy preferences pane and enable Safari (and the simulator's) accessibility permissions.

  1. Not be confused with the “Execute AppleScript” action, which is a Remote Desktop one — I did that and was puzzled by the “no computers” error message for a good while.